124
Snail:
C-4
C-5
Bounty:
1,550
1,650
Experience:
325
360
Snails Speed:
326
350
Shield/Armor:
7000k/700k
7000k/700k
Gun #/dmg/rng:
3/524k/3400m
3/524k/3400m
LandLord = 740k/3120m; Shelter = 6009k
General
The snail bomber (c4-c5), to pilots that have never fought it before, seems fearsome. It
travels faster than the squid, is much larger, and appears less frequently in
regulated space lanes. Despite this, most would agree that a snail is an easier target
than a squid, because despite its large upgrade in firepower, the snail's aim is so
poor it can hardly hit anything. Even a junior pilot fighting a snail smartly can
win the day, and without taking much if any damage.
Advantages
Moderate firepower
Moderate shield and armor
Disadvantages
Moderate profile
Poor aim
Poor acceleration
Poor top speed
Tactics
Fighting a snail with lasers is very easy, once you get the hang of it. Never fly right at
the snail (i.e. don't joust), and always keep your speed up. If you do these two
things, the snail will rarely hit you. When first approaching the snail, fly at an angle
to it until you are inside your weapons range. Then turn and shoot at it while
keeping your throttle up (like this). As long as you keep an eye on your velocity
and don't let it drop to under v75 or so, you will be fine. Don't let a snail catch you at
v0. The snail can absorb a bit more punishment than the squid, but as long as it keeps
sliding when you hit it, it will not be able to fire back with any effectiveness.
Although it is not difficult to kill a snail with ammo, it does require a bit more caution
than attacking a squid. Since a snail has comparative ammunition weapons to those
available to a lower level pilot, it can rip you up as much as you rip it up if you
straight joust it. Thus, you need to drift joust a snail to kill it. By drift jousting,
you simply angle a small amount for a short time when making the joust attack (like this).
This will throw off both your's and the snail's aim, but with practice you can compensate
for that, while the snail never will. Although it is possible to circle fight a snail with
ammo, it is not recommended, because many of the circle fight situations where you hit the
snail will also be the same time the snail hits you.
For more on how to joust, drift joust, turret, and circle fight effectively, read Ammo vs
Lasers: The Duelist.
Fighting multiple snails with a shuttle is possible, but more difficult. Against
multiples, it is imperative to keep your speed up. See
F-10
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